Anduril, The Flame Of The West - The Wizards - Limited - Middle Earth CCG / TCG
Anduril, The Flame Of The West - The Wizards - Limited - Middle Earth CCG / TCG
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Card Type: Resource Event
Rarity: Rare
Card Text: Unique. Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site. Sage makes a corruption check modified by -3. Keep sage tapped until Anduril, the Flame of the West is stored at a Haven [H]. Once stored, you may discard a stored reforging and place Anduril, the Flame of the West with Narsil. In addition to Narsil's effects, Anduril, the Flame of the West gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct influence, and one more corruption point. Anduril, the Flame of the West may be tapped to untap a Dunadan character in the same company, but its bearer must make a corruption check modified by -1.
Set: The Wizards
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Rarity: Rare
Card Text: Unique. Sage only during the site phase at an untapped site where "Information" is playable. Tap the sage and the site. Sage makes a corruption check modified by -3. Keep sage tapped until Anduril, the Flame of the West is stored at a Haven [H]. Once stored, you may discard a stored reforging and place Anduril, the Flame of the West with Narsil. In addition to Narsil's effects, Anduril, the Flame of the West gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct influence, and one more corruption point. Anduril, the Flame of the West may be tapped to untap a Dunadan character in the same company, but its bearer must make a corruption check modified by -1.
Set: The Wizards